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Patholopsy
Welcome! (imagine me bowing the head).
I make animated webcomics and some experimental stuff.

ベルギー

Joined on 10/8/22

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How I create 3D anime characters - DEVLOG

Posted by Patholopsy - January 30th, 2024


iu_1155040_12022470.gif

I draw the face in Clip Studio Paint. In Blender, I use the drawing as a reference to model the head.


iu_1155036_12022470.webp

The head is a mid-poly mesh. The hair, eyes, ears, and mouth are planes with transparent PNG textures. This means the trick is visible when rotating the head, but I use camera constraints to minimize it.


iu_1155037_12022470.gif

The skin, shadows, and black hair are painted in Blender. I used a $2 add-on called "PSD Layers" to separate my colors onto different layers. The outline is the only generated effect.


Thank you for reading!


Sincerely yours,

Reinhard.


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Comments

Underrated asf!!! You deserve a bigger fanbase ong.

Thank you so much for your kind words!